Rugby League 26 | Lead Lighting/LookDev

For Rugby League 26, I worked on lighting and look development across the game and stadium environments, and cinematic lighting scenes, with a focus on keeping a large set of venues visually stable and production-ready via modularising lighting setups.

My work included gameplay lighting, stadium lighting and probe setup/reviews. Cinematic Lighting for Team Trailer's and I also helped identify pipeline issues around late scene delivery.